Capcom sheds light on Resident Evil 5 release date

August 13th, 2008 by hiphper

Resident Evil 5 and Chris Redfield are probably coming this March ‘09.

Remember the thrill you felt when you first heard about Resident Evil 5? At that time, GameCube owners were the only people enjoying Resident Evil 4, though the promise of a PlayStation 2 version was imminent. RE4 was critically acclaimed and with good reason; it was a reimagining of the franchise that had relied too long on annoying camera angles.

The announcement of RE5 intrigued gamers everywhere. RE4 was already a visual masterpiece of the then-current generation. What would the end-result be if Capcom were to place the same harrowing action in high-definition?

This question would be answered in March 2009.

According to GameSpot, Capcom has shed some light on RE5’s release in a business strategies presentation. During Capcom’s projections for its fiscal 2008 (which is up to March 31, 2009), the publisher said:

“(It) aims to sustain solid growth by introducing Resident Evil 5 and titles in other core franchises.”

Capcom’s sales projection for RE5 is at 2.3 million copies worldwide. The publisher also expects to sell 1.5 million units for Bionic Commando and 610,000 for Lost Planet: Colonies.

Image of Resident Evil 5 is courtesy of Capcom.

Tags: capcom, re4, re5, release_date, resident_evil, resident_evil_4, resident_evil_5

Share This

.wowgoldeu 0
wowgoldeu 1
wowgoldeu 2
hiphper 3
wowgoldeu 4
wowgoldeu 5
hiphper 6
hiphper 7
hiphper 8
wowgoldeu 9

2008 CGS WoW Arena Tournament Announced

August 13th, 2008 by hiphper

The Championship Gaming Series (CGS) has announced its second annual World of Warcraft Arena Tournament. The top 1,000 3-vs.-3 Arena teams from North America and Europe will be invited to participate in an open-ladder competition running June 9 to June 22. The top two teams from each region will compete in a live final in Los Angeles, California for a top prize of $25,000. For more information, please check the
FAQ. Good luck to all of the participating teams!

.wowgoldeu 0
wowgoldeu 1
wowgoldeu 2
wowgoldeu 3
hiphper 4
wowgoldeu 5
wowgoldeu 6
wowgoldeu 7
wowgoldeu 8
hiphper 9

Special: The video arcade lives on in Austin

August 13th, 2008 by hiphper

Einstein’s Arcade
1985-2008

(While this isn’t a Sega-related story per se, it’s still relevant to Sega fans and all gamers in general. The video arcade is a dying industry in North America and these local businesses may someday be a thing of the past. Hopefully that won’t happen, as this story shows that the arcade community still thrives even today.)

Austin, Texas — Einstein’s Arcade was a popular hangout for enthusiasts and casual players alike, with a variety of games and extremely convenient location right on the edge of the University of Texas campus. It was practically an Austin landmark; one of the few constants on the Drag since 1985, as stores changed and restaurants moved over the years.

On January 1, 2008, Einstein’s Arcade closed down.

“It was completely unexpected,” said Don Hawkins, a former employee at Einstein’s. “Nobody saw this coming.”

Hawkins said that even Josh Fields, the general manager of Einstein’s, didn’t know until the day it happened. “Josh got a call that day saying we had to clear out our stuff in an hour and a half, and the machines would be going up for sale immediately,” he said.

Einstein’s original lease had expired and the monthly rent had doubled, making a profit even harder to turn. According to Hawkins, Einstein’s owner Ronnie Roark didn’t want to pay the annual taxes on the machines and closed the place down.

“It was a huge disappointment when we heard about it,” said Ryan Harvey, a system administrator for an IT company in Austin and UT graduate. “At the same time, we knew it was inevitable.”

Einstein’s Arcade
Einstein’s Arcade on Guadalupe St. in Austin, Texas, now closed.

Harvey started at UT in 2000 and quickly became a regular at Einstein’s. “I used to be the guy that could beat all his friends at Street Fighter II as a kid. But when I came here to Einstein’s, I got my ass handed to me. I was a newbie.”

Harvey, who goes by the handle “Fubarduck” in fighting game circles, has played games like Street Fighter III: Third Strike competitively both nationally and internationally. “There’s an incredible community for these fighting games,” he said. “There’s always more to learn, and that’s something you can get in an arcade that you can’t get anywhere else. If you keep losing, there’s someone there to show you how to counter a certain move, or what to do in a certain situation.”

The fighting game community extends online as well, with players sharing videos and strategies on websites dedicated to the scene. “When I discovered Shoryuken.com, it was like taking the red pill,” Harvey said.

Some claim that the community is what kept Einstein’s around for so long. Nationally, arcades have struggled since the market crash in 1984, with a slight resurgence in popularity in the mid-1990s. And as the market for video game home consoles continues to grow at a rapid rate, it seems the market for arcades is moving similarly – in the opposite direction. Le Fun and Power Play were two other local arcades in Austin that closed down in the past few years.

If the community kept Einstein’s alive, then it’s the community that will continue its legacy. Harvey is planning to open a new arcade called Arcade UFO this summer. He was able to rescue several machines from Einstein’s, while another Einstein’s regular bought the Dance Dance Revolution Extreme and In The Groove machines. As luck turned out, her father is an Austin real estate investor, who ended up providing the location for Arcade UFO.

“Einstein’s was a great place and we loved it, but we think we can do it better,” Harvey said. “The Drag had a lot of issues, and Einstein’s had a pretty seedy feel. It wasn’t a place you’d feel comfortable dropping off your kids.”

Arcade UFO will be located in a spot that was previously a combination laundromat and coffee shop at 31st and University, right next to an IF bus stop. The place is being renovated for a planned summer opening.

Arcade UFO’s location
Arcade UFO’s location, at 31st Street and University Avenue.

“The whole situation is just so fortunate,” said Austin Hambrick, a Radio-Television-Film senior and self-proclaimed “godfather” of the upcoming arcade. “We’ve got a great location, and everyone involved really loves games.”

“It’s a niche market that hasn’t been filled, because it’s been such an awkward transition,” Hambrick said.

“People still go to movie theaters even though they can watch them at home. People still go to bars even though they can drink at home,” Harvey said. “People go to those places for the atmosphere and the experience.”

As for competition, the folks at Arcade UFO aren’t too worried. Only big chains like Dave & Buster’s, Main Event and Chuck-E-Cheese are left in Austin, and they cater to a different clientèle.

“I don’t have a lot of experience, but I’ve been around for a while seeing arcades open and close and I think I have a pretty good feel for what it takes to succeed,” Harvey said. “I wouldn’t put so much time and effort into it if I didn’t think it would succeed. But I’m not quitting my day job.”

Harvey wants Arcade UFO to be a place where both the hardcore gamer and a family can feel comfortable visiting. That means cleaning the place up, and having games – in working condition – that appeal to all sorts of gamers.

“Arcade UFO is for people that really enjoy the classic coin-op arcade,” Harvey said.

Ryan Harvey inside
Ryan Harvey inside the Arcade UFO building.

For more information, check out the official Arcade UFO site as well as their blog. You can also view a list of Arcade UFO’s games. Support your local arcade, and if you happen to live in Austin then make sure to visit Arcade UFO when they open for business this summer!

Tags: Arcade UFO

.hiphper 0
wowgoldeu 1
wowgoldeu 2
hiphper 3
hiphper 4
hiphper 5
hiphper 6
hiphper 7
wowgoldeu 8
wowgoldeu 9

GameSetLinks: The Ion’s New Clothes

August 13th, 2008 by hiphper

- Back from the Twilight Zone Tower Of Terror at Disneyland, among other things, and am amused by how much Ion Storm’s old offices (I think - see left!) actually remind me of it in that picture.

Anyhow, that’s an oblique link into this set of GameSetLinks, which include some Ion reminiscences alongside Russell Carroll talking about innovation and fear, real cooking from Cookin’ Mama 2, and Raph Koster examining the state of online worlds.

This, then, is the news:

Canned Dogs - Blog Archive - spike niconico channel launched
Japanese YouTube-like video sites may be cracking down on gameplay videos? V.unfortunate if so.

How to really make GoW2 more ‘girlfriend-friendly’ - Veronica Belmont
‘I appreciate that Cliffy B. is thinking about making the game ‘girlfriend-friendly’ but I don’t know if that’s really at the heart of the matter.’

Classic Gaming Expo - cancelled for 2008, aw.
That’s a shame, it’s a neat, if superniche show - via Driph.

Video Games Business & Marketing: Rant: Innovation - to love, to fear
‘As much as we love to talk about innovation, my experience tells me core gamers are scared to death of it because it doesn’t look like what they are used to.’

Help me find an old article about Ion Storm? | Quiet Babylon
And he found it - and it’s rather awesome.

Richard Cobbett > Richard’s Online Journal - ‘Reviewspotting’
Examining ‘The Emperor’s New Clothes’ review, according to Richard: ‘This is what you get when a reviewer is having absolutely no fun, but is terrified it might be their fault.’

Thwomp Factory: Thwomp Factory Fryday: Cooking Mama 2
Real cooking from Cooking Mama 2 - v.cute!

Raph’s Website - ‘The market glut’
‘How many kids worlds can actually survive? I actually think the answer is just about all of them.’ Hm, I don’t think so, given VC dreams for the majority of them, as opposed to subsistence realities.

pushing buttons…: Difficulty Bandwagon
Former God Of War combat lead weighs in: ‘In my eyes Challenge vs. Entertainment is the dividing line for difficulty.’

Misplaced Promotional Quotations for Next-gen.biz (Magical Wasteland)
‘Only a craven serf would not carefully read this website every morning.’ Heehee, we need to get some of those quotes for Gamasutra, everyone else has ‘em!

.wowgoldeu 0
hiphper 1
hiphper 2
wowgoldeu 3
hiphper 4
hiphper 5
hiphper 6
hiphper 7
wowgoldeu 8
wowgoldeu 9

Tales From Behind The Counter - Lost Treasures, Trade-Ins, and Drugs

August 13th, 2008 by hiphper

I should preface this installment by saying that I am a pack rat. I always have been and probably always will be. When I die, my relatives will come to clean out my house and find stacks and stacks of old newspapers, every wrapper of the slices of Velveeta cheese I had eaten over the past twenty years, and journals of every major weather event from 2025 on with my hand drawn renditions of how things went down. I keep everything. Having said that, it baffles me that most people have no problem trading in all of their old video games and accessories, and for extremely pathetic prices at that.

The other day, two guys walked into the store and told me they had a couple of items that they only wanted cash for. People who want cash instead of store credit are idiots because the cash value of stuff is almost always about 30% of what it is actually worth. They handed over a PS3 game and a Rock Band mic and I gladly gave them $1.99 for the microphone and $5 for the game. The moronic part of the whole transaction is that they were cool with those prices. I turned around and sold the Rock Band mic for $15 and the game for $40; profiteer, yes I am.

The laziness of people is also extremely evident when trading-in items. Many people don’t bother cleaning their games…ever. I have seen trade-in games that are covered in grease, butter, monkey come, and finger prints. How do people get their games so damned dirty?! I am not even going to touch the scratched up stuff that I see everyday; it is as though most people take their games out of their jewel cases and store them in the same cabinet that they keep all of their metal clippings and iron filings. Speaking of not taking games out of their jewel cases, I get a lot of games traded in without jewel cases simply because the customers are too lazy to go home and retrieve them. Many times I have opened up one game case to find two or three games cloistered in there instead of just one. The customers notice this and just tell me to take those ones too. When I mention that without the case, I can only give them a maximum of 50% of its credit value they just shrug and green light the transaction. Nevermind the fact that most people are too lazy to go get the case, but what in the hell were the games doing out of their cases to begin with? My game collection is stacked like a Smithsonian exhibit, all games are pristine and in their correct cases and when they aren’t, I have severe issues.

Even more disturbing than the values that I assign to trade-in merchandise are the crappy games that some people want to trade in. Usually, when a trade in occurs, some kid comes in and tries to hand over Crash Bandicoot and two or three old sports titles. My store has a policy that we do not take any sports game more than a year old because we will never be able to sell them since no one wants Madden 2002; they all want the newest thing out. Therefore, old sports games just sit there; they are the bane of our existence. The Crash Bandicoot game would net the kid all of $3 and he would happily walk out a richer man. Then there are the rare events in which we get really good stuff traded in.

When good trades come through the door, nine times out of ten it is some guy that is my age and needs to sell the games for cash to buy meth or whatever substandard drug is popular in Idaho that day. Idaho’s past favorites include: Special K, Ritalin, Vicodin, and a couple of others, but meth has dominated the top spot for several years now and when an immaculate copy of Super Mario RPG comes in, I can thank meth. In essence, the games that we sell for the most profit are the games that we paid some addict the least amount of cash for. The day that coke or heroin becomes popular in Idaho is the day that I hope to see some copies of Earthbound come through the door. Druggies really are our perfect customers because they always have the best games and will part with them for stupid prices. Many drug addled people are also clean freaks, thus keeping their super rare copies of the original Final Fantasy VII in pristine shape.

When I started to pound out this installment, I did so with the intent to try to show you just what people are willing to trade in when they really need a new game. Now that I have run my course I am realizing that there is an altogether different topic that can be gleaned from this: many people really don’t value and appreciate their games. Unfortunately, to most people a game is just a game. That makes my game store more like a halfway house for unwanted kids than a barely profitable retail outlet. While their previous owners meander through the shelves of my outpost, I will coddle and reassure their abandoned treasures in my little nook behind the counter.

.wowgoldeu 0
wowgoldeu 1
hiphper 2
wowgoldeu 3
wowgoldeu 4
hiphper 5
wowgoldeu 6
wowgoldeu 7
wowgoldeu 8
hiphper 9

Get exclusive Bleach: Dark Souls content

August 13th, 2008 by hiphper

051908blec.jpg

The new website for Bleach: Dark Souls has launched and with its launch comes a way to get exclusive password-protected content. You just have to sign up for Sega Pass! Don’t say that Sega never gave you anything! Let’s hope Sega Pass actually works, because I heard people are having issues with it.

They had the game available to play at Sega’s Gamers Day 2008. I asked the guy what the difference was between this one and the Japanese version. He said the American version has English voice actors and doesn’t have the ability to upload your own avatar on Wi-Fi, even though the site says you can make and use your own avatar. So who knows? I asked why they didn’t include Japanese voices and he said localization troubles with Viz. So they did try. It shouldn’t be an issue since fighting games rarely talk.

[image via Sega]
[Thanks for the tip Shadiwulf]

Tags: Bleach: Dark Souls, exclusive content, website

.wowgoldeu 0
wowgoldeu 1
wowgoldeu 2
wowgoldeu 3
hiphper 4
wowgoldeu 5
wowgoldeu 6
hiphper 7
wowgoldeu 8
hiphper 9

Dragon Quest V Case For Nintendo DS Lite, Transparent & Light

August 13th, 2008 by hiphper

Dragon Quest V Case For Nintendo DS Lite, Transparent & Light

Dragon Quest V from Square Enix is coming to the Nintendo DS on 17th July in Japan. And Hori has came up with a transparent Dragon Quest V Nintendo DS Lite case that can snuggle the handheld effortlessly. No additional strap or stylus is coming with the case. $13.90 for one, ships on the same date as the game.

Where To Buy:

NCSX {Dragon Quest V Accessory}

Image: Hori

.wowgoldeu 0
hiphper 1
hiphper 2
hiphper 3
wowgoldeu 4
wowgoldeu 5
hiphper 6
wowgoldeu 7
wowgoldeu 8
wowgoldeu 9

Getting caught up, Microblogs, Recap RSS

August 13th, 2008 by hiphper

I didn't really announce this change, so I wanted to officially put it out there…

Remember Microblogging? (you have to be logged in) You put in a game… while you are playing it, you go to your computer… the site will know you are playing it and let you make a comment on the game as well as locking in your streak. This also makes it so demos and betas can appear in your blog and you will get credit for playing the… I have slightly extended this:

  1. You can now microblog without a game in the drive… this allows you to create a manually entry about anything you want. It also makes the blog a little more versatile.
  2. If you put a game in and try and blog, we will properly explain what your current status is… we don't let you blog a game if you are marked as "away" while in the title… but at least now it will tell you what status is appearing so you know.

I also added an RSS feed for weekly recaps only… so if you just want to get those notifications about yourself or a person, you can. Check out your share page to see that.

.wowgoldeu 0
wowgoldeu 1
wowgoldeu 2
hiphper 3
hiphper 4
wowgoldeu 5
wowgoldeu 6
wowgoldeu 7
hiphper 8
hiphper 9

Same Cube

August 13th, 2008 by hiphper

Same Cube is an addictive puzzler which involves using the Z and X keys to rotate four tiles clockwise or counterclockwise to make a match of four blocks with the same color. Remove the blocks quickly to increase time, and complete all ten levels to unlock the unlimited mode.

Glass tiles are automatically removed if an entire column or row of these exists when the game is in progress.

Name: Same Cube
Developer: Yamahara
Category: Puzzle
Type: Freeware
Size: 10MB
Direct download link: Click here

.wowgoldeu 0
wowgoldeu 1
wowgoldeu 2
hiphper 3
wowgoldeu 4
hiphper 5
hiphper 6
wowgoldeu 7
wowgoldeu 8
hiphper 9

Akrid hunting, a reason to revisit Lost Planet

August 13th, 2008 by hiphper

I already own Lost Planet and I’m on the fence about buying the expanded version. Akrid Hunting in Lost Planet: Colonies Edition makes it very tempting. The concept is simple: people and people in giant robots versus giant, insect-like aliens on tundra. Sure, you get to fire rounds at the Akrid in Lost Planet, but Colonies lets people play them online as seen in this trailer.

 

http://www.youtube.com/watch?v=ag-bUY_rGj8

 

 

The move set for the mantis-like Akrid known as the Chryatis looks limited, but to the benefit of the Akrid its claw can slice through multiple humans. The battle of scale, mega sized aliens versus tiny humans, makes Lost Planet: Colonies unique compared to other run and gun action games.

 

Well, I bought Street Fighter II Turbo when I already owned Street Fighter II. I guess I can do it again and keep my fingers crossed Capcom doesn’t release Super Lost Planet: Hyper Colonies.

 

Images courtesy of Capcom.

.hiphper 0
wowgoldeu 1
wowgoldeu 2
hiphper 3
hiphper 4
wowgoldeu 5
hiphper 6
hiphper 7
wowgoldeu 8
hiphper 9